Girl and Kite
An experimental pixel-art experience developed over a self-inflicted game jam.

Controls:

  • Left/Right (or A/D) to walk.
  • Up (or W) to release the string.
  • Down (or S) to reel-in the string.

Music by www.bensound.com

Comments

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Very pretty graphics, and the controls do feel responsive, like how an kite should react. It is difficult to stay engaged for long, as nothing seems to happen, which is a shame. The music is very nice.

Thanks.

As for engagement - I couldn't build any meaningful gameplay out of kite flying in the limited time. Lessons learned.

Of course, it is now to late. But the controls did seem to fit a doging game. For example, birds fly around that you need to doge. But I know it  is difficult to work under preasure.