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Very pretty graphics, and the controls do feel responsive, like how an kite should react. It is difficult to stay engaged for long, as nothing seems to happen, which is a shame. The music is very nice.

Thanks.

As for engagement - I couldn't build any meaningful gameplay out of kite flying in the limited time. Lessons learned.

Of course, it is now to late. But the controls did seem to fit a doging game. For example, birds fly around that you need to doge. But I know it  is difficult to work under preasure.